[星空教学]第一篇=如何添加自定义BOSS
本帖最后由 柠檬 于 2023-11-18 05:11 编辑发布了一键端之后,发现好多萌新在问道解答里面求助! 观看我的帖子,教你自己动手,丰衣足食,不在苦恼!
第一篇 如何添加自定义BOSS 最下面有附件可以下载下来
添加BOSS需要修改四个list list是etc.pak解压出来的文件格式 list文件用notepad 软件打开
basic_boss_monster.list BOSS名称 编号
boss_monster.list BOSS爆率一些小BOSS属性和爆率在一起比如羊头怪
boss_refresh.list BOSS等级 刷新触发一些小BOSS没有触发这一条 属性结尾clone_callback$ : ({ "set_team_model", "model2" }) 带 model 加数字就是触发代码编号
boss_template.list BOSS触发的一些代码
1.打开basic_boss_monster.list 添加名称编号 编号无所谓 只要不重复就可以 在金角大仙下面加上
地狱鬼王, "boss6-renjie"
天寿星·戚成, "boss7-guijie"
添加完之后记得保存哦
2.打开 boss_monster.list添加爆率 在金角大仙下面加上
[地狱鬼王]
name : 地狱鬼王
icon : 6227
portrait : 6227
level : 160
bonus_item$ : ({ 1,"30% 十金", "1% 十木" })
bonus_item$ : ({ 1,"30% 拾金", "1% 拾木" })
bonus_item$ : ({ 1,"50% 七周年纪念卡" })
bonus_item$ : ({ 1,"50% 九福" })
[天寿星·戚成]
name : 天寿星·戚成
icon : 21016
portrait : 21016
level : 120
bonus_item$ : ({ 1,"50% 六金", "5% 六木" })
bonus_item$ : ({ 1,"50% 陆金", "5% 陆木" })
bonus_item$ : ({ 1,"七周年纪念卡" })
bonus_item$ : ({ 1,"九福" })
cionportrait是BOSS外形代码
level是等级
bonus_item$ : ({ 1,"50% 陆金", "5% 陆木" }) 就是50%几率爆陆金或者5%几率爆陆木只能爆一个
bonus_item$ : ({ 1,"七周年纪念卡" }) 就是100%爆一张周年卡
bonus_item$ : ({ 1,"50% 九福" }) 就是50%爆九福
添加完之后记得保存哦
3 打开 boss_refresh.list 添加BOSS等级 刷新触发在金角大仙下面加上
[地狱鬼王]
room$ : "lanxianzhenwai/lanxianzhenwai"
coor : ({ })
type : 怪物
name : 地狱鬼王
amount: 1
range : 50
select_room : "BOSS"
level_limit : 155
level : 160
visible_limit_level : 20
clone_callback$ : ({ "set", "level",160 })
clone_callback$ : ({ "set_team_model", "model810" })
[天寿星·戚成]
room$ : "lanxianzhenwai/lanxianzhenwai"
coor : ({ })
type : 怪物
name : 天寿星·戚成
amount: 1
range : 50
select_room : "BOSS"
level_limit : 115
level : 120
visible_limit_level : 20
clone_callback$ : ({ "set", "level",120 })
clone_callback$ : ({ "set_team_model", "model820" })
model810 model820是BOSS触发的编号
添加完之后记得保存哦
4打开 boss_template.list添加触发编号属性在金角大仙下面加上
polar : -1
religion : -1
life_effect : 10000
phy_effect : 1000
mag_effect : 1000
resist_metal : 100
penetrate_rate : 100
penetrate : 50
stunt_rate : 30
speed_effect : 250
tao_effect : 500
resist_forgotten : 300
resist_poison : 300
resist_frozen : 300
resist_sleep : 300
resist_confusion : 300
resist_repress : 300
resist_melt : 300
resist_cage : 300
resist_lock : 300
resist_lost : 300
skills : ({ "B1", "B2", "B3", "B4", "B5", "C5" })
skill_rate : ({ 0, 0, 0, 30, 70, 0 })
artifact : ({ "fantianyin", 24 })
obstacle_rate : 0
assist : ({ "assist_model811", 9 })
tactics : ({ "mag_attack" })
tactics_rate : ({ 100 })
special_tactics : ({ "C_mag_attack" })
c_skills : ({ "C5" })
c_skill_rate : ({ 100 })
special_victim : ({ "life_min", "speed_max", "random"})
special_victim_rate : ({ 40, 40, 20 })
name : 地狱嗜血巨人
level : "BOSS_LEVEL"
polar : -1
religion : -1
icon : 6152
life_effect : 10000
phy_effect : 1000
mag_effect : 1000
resist_earth : 100
penetrate_rate : 100
penetrate : 50
stunt_rate : 50
speed_effect : -50
tao_effect : 400
resist_forgotten : 50
resist_poison : 50
resist_frozen : 50
resist_sleep : 50
resist_confusion : 50
resist_repress : 50
resist_melt : 50
resist_cage : 50
resist_lock : 50
resist_lost : 50
skills : ({ "B4", "B5", "lipo-qianjun" })
skill_rate : ({ 0, 0, 100 })
artifact : ({ "hunyuan-jindou", 24 })
tactics : ({ "phy_attack", "mag_attack" })
tactics_rate : ({ 20, 80 })
special_victim : ({ "life_min_pet", "random"})
special_victim_rate : ({ 80, 20 })
polar : -1
religion : -1
life_effect : 5000
phy_effect : 500
mag_effect : 500
resist_metal : 100
penetrate_rate : 100
penetrate : 50
stunt_rate : 30
speed_effect : 250
tao_effect : 500
resist_forgotten : 300
resist_poison : 300
resist_frozen : 300
resist_sleep : 300
resist_confusion : 300
resist_repress : 300
resist_melt : 300
resist_cage : 300
resist_lock : 300
resist_lost : 300
skills : ({ "B1", "B2", "B3", "B4", "B5", "C5" })
skill_rate : ({ 0, 0, 0, 30, 70, 0 })
artifact : ({ "fantianyin", 24 })
obstacle_rate : 0
assist : ({ "assist_model821", 5, "assist_model822", 2, "assist_model823", 1, "assist_model824", 1 })
tactics : ({ "mag_attack" })
tactics_rate : ({ 100 })
special_tactics : ({ "C_mag_attack" })
c_skills : ({ "C5" })
c_skill_rate : ({ 100 })
special_victim : ({ "life_min", "speed_max", "random"})
special_victim_rate : ({ 40, 40, 20 })
name : 狂攻
level : "BOSS_LEVEL"
polar : -1
religion : -1
icon : 6189
life_effect : 5000
phy_effect : 500
mag_effect : 500
resist_earth : 100
penetrate_rate : 100
penetrate : 50
stunt_rate : 50
speed_effect : -50
tao_effect : 400
resist_forgotten : 50
resist_poison : 50
resist_frozen : 50
resist_sleep : 50
resist_confusion : 50
resist_repress : 50
resist_melt : 50
resist_cage : 50
resist_lock : 50
resist_lost : 50
skills : ({ "B4", "B5", "lipo-qianjun" })
skill_rate : ({ 0, 0, 100 })
artifact : ({ "hunyuan-jindou", 24 })
tactics : ({ "phy_attack", "mag_attack" })
tactics_rate : ({ 20, 80 })
special_victim : ({ "life_min_pet", "random"})
special_victim_rate : ({ 80, 20 })
name : 诡法
level : "BOSS_LEVEL"
polar : -1
religion : -1
icon : 31030
life_effect : 5000
phy_effect : 500
mag_effect : 500
resist_water : 100
penetrate_rate : 80
penetrate : 30
stunt_rate : 30
speed_effect : 250
tao_effect : 350
resist_forgotten : 50
resist_poison : 50
resist_frozen : 50
resist_sleep : 50
resist_confusion : 50
resist_repress : 50
resist_melt : 50
resist_cage : 50
resist_lock : 50
resist_lost : 50
skills : ({ "B1", "B2", "B3", "B4", "B5" })
skill_rate : ({ 0, 0, 0, 60, 40 })
artifact : ({ "fantianyin", 24 })
tactics : ({ "mag_attack" })
tactics_rate : ({ 100 })
name : 无极
level : "BOSS_LEVEL"
polar : -1
religion : -1
icon : 6191
life_effect : 5000
phy_effect : 500
mag_effect : 500
resist_wood : 100
penetrate_rate : 80
penetrate : 30
stunt_rate : 30
speed_effect : -50
tao_effect : 300
resist_forgotten : 50
resist_poison : 50
resist_frozen : 50
resist_sleep : 50
resist_confusion : 50
resist_repress : 50
resist_melt : 50
resist_cage : 50
resist_lock : 50
resist_lost : 50
skills : ({ "B4", "B5", "D5" })
skill_rate : ({ 30, 70, 0 })
artifact : ({ "dinghaizhu", 24 })
tactics : ({ "use_buff" })
tactics_rate : ({ 100 })
tactics2 : ({ "mag_attack" })
tactics2_rate : ({ 100 })
name : 乾坤
level : "BOSS_LEVEL"
polar : -1
religion : -1
icon : 31031
life_effect : 5000
phy_effect : 500
mag_effect : 500
resist_fire : 100
penetrate_rate : 80
penetrate : 30
stunt_rate : 30
speed_effect : 550
tao_effect : 350
resist_forgotten : 50
resist_poison : 50
resist_frozen : 50
resist_sleep : 50
resist_confusion : 50
resist_repress : 50
resist_melt : 50
resist_cage : 50
resist_lock : 50
resist_lost : 50
skills : ({ "B4", "B5", "D5" })
skill_rate : ({ 30, 70, 0 })
artifact : ({ "dinghaizhu", 24 })
tactics : ({ "use_buff" })
tactics_rate : ({ 100 })
tactics2 : ({ "mag_attack" })
tactics2_rate : ({ 100 })
polar : -1
religion : -1
life_effect : 5000
phy_effect : 500
mag_effect : 500
resist_metal : 100
penetrate_rate : 100
penetrate : 50
stunt_rate : 30
speed_effect : 250
tao_effect : 500
resist_forgotten : 300
resist_poison : 300
resist_frozen : 300
resist_sleep : 300
resist_confusion : 300
resist_repress : 300
resist_melt : 300
resist_cage : 300
resist_lock : 300
resist_lost : 300
skills : ({ "B1", "B2", "B3", "B4", "B5", "C5" })
skill_rate : ({ 0, 0, 0, 30, 70, 0 })
artifact : ({ "fantianyin", 24 })
obstacle_rate : 0
assist : ({ "assist_model831", 5, "assist_model832", 2, "assist_model833", 1, "assist_model834", 1 })
tactics : ({ "mag_attack" })
tactics_rate : ({ 100 })
special_tactics : ({ "C_mag_attack" })
c_skills : ({ "C5" })
c_skill_rate : ({ 100 })
special_victim : ({ "life_min", "speed_max", "random"})
special_victim_rate : ({ 40, 40, 20 })
name : 狂攻
level : "BOSS_LEVEL"
polar : -1
religion : -1
icon : 6189
life_effect : 5000
phy_effect : 500
mag_effect : 500
resist_earth : 100
penetrate_rate : 100
penetrate : 50
stunt_rate : 50
speed_effect : -50
tao_effect : 400
resist_forgotten : 50
resist_poison : 50
resist_frozen : 50
resist_sleep : 50
resist_confusion : 50
resist_repress : 50
resist_melt : 50
resist_cage : 50
resist_lock : 50
resist_lost : 50
skills : ({ "B4", "B5", "lipo-qianjun" })
skill_rate : ({ 0, 0, 100 })
artifact : ({ "hunyuan-jindou", 24 })
tactics : ({ "phy_attack", "mag_attack" })
tactics_rate : ({ 20, 80 })
special_victim : ({ "life_min_pet", "random"})
special_victim_rate : ({ 80, 20 })
name : 诡法
level : "BOSS_LEVEL"
polar : -1
religion : -1
icon : 31030
life_effect : 5000
phy_effect : 500
mag_effect : 500
resist_water : 100
penetrate_rate : 80
penetrate : 30
stunt_rate : 30
speed_effect : 250
tao_effect : 350
resist_forgotten : 50
resist_poison : 50
resist_frozen : 50
resist_sleep : 50
resist_confusion : 50
resist_repress : 50
resist_melt : 50
resist_cage : 50
resist_lock : 50
resist_lost : 50
skills : ({ "B1", "B2", "B3", "B4", "B5" })
skill_rate : ({ 0, 0, 0, 60, 40 })
artifact : ({ "fantianyin", 24 })
tactics : ({ "mag_attack" })
tactics_rate : ({ 100 })
name : 无极
level : "BOSS_LEVEL"
polar : -1
religion : -1
icon : 6191
life_effect : 5000
phy_effect : 500
mag_effect : 500
resist_wood : 100
penetrate_rate : 80
penetrate : 30
stunt_rate : 30
speed_effect : -50
tao_effect : 300
resist_forgotten : 50
resist_poison : 50
resist_frozen : 50
resist_sleep : 50
resist_confusion : 50
resist_repress : 50
resist_melt : 50
resist_cage : 50
resist_lock : 50
resist_lost : 50
skills : ({ "B3", "B4", "B5" })
skill_rate : ({ 0, 60, 40 })
artifact : ({ "dinghaizhu", 18 })
tactics : ({ "mag_attack" })
tactics_rate : ({ 100 })
name : 乾坤
level : "BOSS_LEVEL"
polar : -1
religion : -1
icon : 31031
life_effect : 5000
phy_effect : 500
mag_effect : 500
resist_fire : 100
penetrate_rate : 80
penetrate : 30
stunt_rate : 30
speed_effect : 550
tao_effect : 350
resist_forgotten : 50
resist_poison : 50
resist_frozen : 50
resist_sleep : 50
resist_confusion : 50
resist_repress : 50
resist_melt : 50
resist_cage : 50
resist_lock : 50
resist_lost : 50
skills : ({ "B4", "B5", "D5" })
skill_rate : ({ 30, 70, 0 })
artifact : ({ "dinghaizhu", 24 })
tactics : ({ "use_buff" })
tactics_rate : ({ 100 })
tactics2 : ({ "mag_attack" })
tactics2_rate : ({ 100 })
"assist_model811", 9 就是地狱嗜血巨人数量9加上主怪就是10个怪
life_effect : 10000 怪物血量
phy_effect : 1000 物理伤害
mag_effect : 1000法术伤害
skills : ({ "B4", "B5", "lipo-qianjun" })物理系 用技能力破千钧
artifact : ({ "hunyuan-jindou", 24 }) 怪物携带法宝 混元金斗 24级
assist : ({ "assist_model821", 5, "assist_model822", 2, "assist_model823", 1, "assist_model824", 1 }) 各种怪物数量 可以随意调配
按照编号 第一个是物理怪5只 第二个是2只法术第三个是一个木系,第四个是一个火系
添加完之后记得保存哦 下面就发两张效果图
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